| PAGE: http://immersiveeducation.org/@/bc/ |
This course is comprised of entirely online classes. Classes are conducted in an online Virtual Reality “world” so that students can take portions of this class from the comfort of home or anywhere (a modern computer and reliable Internet connection is required). This is an "Immersive Education" course; see ImmersiveEducation.org for details on how online courses are conducted using video game and virtual reality technology.
Note: You MUST have a headset/microphone to take this class (approx $15 at stores such as Radio Shack). If your computer has a built-in microphone you may use ear buds (such as iPod earbuds) or simply a headset. In any case you can NOT have an "open mic" in this class: the audio you hear MUST come through a headset or ear buds (not through a speaker; the audio is picked up by your microphone in such cases and creates feedback).
Immersive courses bring a new wave of exciting websites and technologies (such as Facebook, YouTube, Virtual Worlds) into the “Web 2.0” era. Rich and interactive forms of communication, collaboration, and socialization are the heart of Web 2.0, but the price is high: privacy breaches, identity theft, cyber-stalkers and addiction are a few issues that become more complicated in the Web 2.0 world. In this unique online course students learn how to harness the power of Web 2.0 while protecting themselves and others. Hands-on experience with MySpace, Flickr, YouTube, Virtual Worlds, Google Documents, wikis, news feeds (XML and RSS), Digg, Twittter, mashups and more.
Requirements: Internet access, Web-based email, digital (online) textbook, and a modern Windows/Macintosh computer at home (or work) that you have the permission to install software on and a headset/microphone (see information above).
Platform(s): Windows/Macintosh (Linux, UNIX variants also possible but support will be limited)
Time Commitments: 5 to 10 hours out of class every week
Readings: 1 or 2 chapters from textbook every week
Homework: 1 or 2 take-home assignments/coursework every week
Promptly at 6:30pm on January 18th you will use need to be at your computer that has internet access (broadband preferred), a web browser (Internet Explorer, Firefox, etc) and that allows you to download and install software.
All instructions on how to take the class will be posted at the following website:http://immersiveeducation.org/@/bc/
The instructions will be very detailed and the professor will be online to guide you through any problems or concerns you may have during that time.
http://immersiveeducation.org/@/bc/
The textbooks for this class is an e-book. This book can be read online and pages can be printed if you choose. The e-book for this class is available for subscription exclusively online. The book is required and the password to access the book will be made available only after the entire class has subscribed for the book. Once you have subscribed for the book, email the class list that you have subscribed to the book. Passwords will be sent out when the entire class has subscribed to the book.
| Students collaborate through the MT34101 Yahoo Group | |
| Group name: Group home: Group email: |
MT34101 http://tech.groups.yahoo.com/group/mt34101/ MT34101@yahoogroups.com |
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33.3% |
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33.3% |
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33.3% |
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Required. Exceptional activity will be granted extra credit. |
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Date |
Topic |
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Class 1 |
Introduction **Meet online at http://gridinstitute.com/bc/mt34101/** Immersive Education and Audio White Board |
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Class 2 |
Immersive Education and Audio White Board and OpenWonderland |
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Class 3 |
My Space, Facebook and Google+ |
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Class 4 |
You Tube and Online Video |
| Class 5 | Flickr and Photosharing |
Class 6 |
Midterm |
| Class 7 | GoogleDocs |
Class 8 |
Wikipedia |
Class 9 |
Twitter and Digg |
| Class 10 | Tumblr and Mashups |
Class 11 |
Web 2.0 on the Horizon and Final Review |
| Class 12 | Final Exam |